Guard Doge

Overview
Guard Doge is a League 1 Trap, and all players automatically start with 3. It wakes up when noise is heard, and will arrest the player's Burglar Cat upon contact, but only if it's awake.

Strategy
Guard Doge won't attack the player unless the player makes a noise. So, obviously, place these near traps that make noise such as an empty can of catfood, or near high-traffic vertical movement areas. If you can get a Guard Doge in a location near multiple noise traps, that's even better. A common defense trick is putting an Electric Rail and two Guard Doges on both sides. That way, if somebody jumps into the Electric Rail, the noise will alert the Doges and the Doges will run on both sides of the Electric Rail and capture the burglar.

If you somehow trigger a noise, wait a little while, then move away from any Guard Doges that appear. They will not follow you to rooms beyond the one where you triggered the noise. If you are trapped in a bucket, spiderweb, or bell, Guard Doges nearby will not attack you if you stay in it, allowing you to wait out the Guard Doge cycles. BEWARE: Guard Doges returning to their posts CAN still arrest burglars.

Trivia

 * This is one of the 3 traps that can arrest burglars.
 * This is one of the 2 traps that are required in every manor.
 * If a Guard Doge is returning to its room, noise will not alert it.